Prelaunch · early access

One event, multiple small teams, one finish

A virtual escape room for large work groups

A large group should not become one crowded team. EscapeGroups is planned so an organizer can create one event, divide 30 to 100 participants into smaller teams, start every team together, and follow the race from one host view.

Product previewPlanned host leaderboard
Live standings 17:42
1
Team GreenEscaped
42:18
2
Team BlueFinal lock
3
Team RedThe study
4
Team GoldHidden files
Sample team names and progress for illustration only
Total group30–100 planned
Suggested team4–6 people
StartSimultaneous
Event time45–60 minutes
Company tier$99 planned
Host viewProgress and standings

Capacity model

Scale by adding teams, not people to one conversation

The planned Company Event supports up to 100 total participants, subject to production load testing. Inside the event, organizers create or confirm teams of roughly four to six. Each team receives the same room and starting clock so the result remains comparable.

  • Up to 30 participants in the planned Team Event
  • Up to 100 participants in the planned Company Event
  • Roughly five to 25 small teams depending on attendance
  • No unlimited-capacity claim

Team assignment

Decide whether teams should be balanced, random, or department based

Balanced cross-functional teams can create new connections. Existing departments reduce setup and keep communication familiar. Random teams are simple but may need an organizer review. Final assignment controls will be confirmed during early access, so organizers should be prepared to communicate a team list if necessary.

Devices and rooms

Give every team a browser and a private voice channel

Remote teams can use breakout rooms while participants keep the game open in a browser. In-person teams can gather around laptops or tablets in separate seating areas. Hybrid events need clear device access and a voice setup that gives remote participants equal participation.

One shared start

Use consistent instructions and start every team together

The host confirms joining and team readiness, then starts the event. Teams solve independently while the planned dashboard displays high-level stage and completion status. The organizer does not rotate between rooms to validate answers or manually maintain a scoreboard.

Final standings

Bring the entire group back to one comparable result

Completion time and planned hint handling return to one leaderboard. Organizers can use the standings as the finish of the event or add a short debrief. The product will publish the exact scoring rules only after real gameplay exists and has been tested.

Next decision

Is this format right for your group?

Compare the planned tiers or register your event needs without a payment or reservation.

Practical answers

Questions organizers ask before choosing a room

Can 100 people join one virtual escape-room event?

Up to 100 participants is the planned Company Event launch capacity. It remains subject to production load and usability testing.

How should 30 to 100 people be divided?

The current design target is teams of four to six people, which means roughly five teams for 30 people and 17 to 25 teams for 100 depending on team size.

Will every team start at the same time?

Yes. The planned event uses the same room and a simultaneous start so progress and finish times are comparable.

Does every participant need a separate device?

Participants need browser access, but in-person teams may work around shared laptops or tablets. Final device guidance will follow early-access testing.

How does the host track a large event?

The planned host view shows joining, high-level team progress, completion, and final standings without revealing puzzle answers.

What happens for groups above 100?

There is no unlimited tier. Organizers can record that need in early access, but no above-100 capacity is promised.

Early access is open

Help shape the first rooms and events.

Tell us about your group. No payment, reservation, or launch date is implied.

Get early access